Scripts concerning computational thinking - Mathematics

1. Geometry, identifying and drawing angles + worksheet

2. Geometry, identifying polygons, classifying triangles + worksheet

3. Geometry, circle

4. Multiplication of fractions + algorithm.doc

5. Prime and composite numbers

6. Power with exponent of integer + program 1 in Scratch + program 2 in Scratch

7. Percents and fractions + worksheet + figures.png + algorithm.doc + C++ program

8. Creating a model of a sheet of paper in the given scale + worksheet

9. How much is 2 to the power of 1000? + C++ program + Scratch program

10. Areas and perimeters of plane figures +Pseudocode to Flowchart – ExamplesPseudocode – Activities + worksheetPlain figures – explanation

11. Algebra: systems of linear equations + worksheetSystem of equations - explanation

12. Use of algebric models of real situations + worksheet + The lawnmover - explanation

 

Scripts concerning computational thinking - Geography

1. Main cities in European countries

2. Different types of agriculture

3. European countries

4. Deciduous forests + worksheet

5. Towns in Estonia + worksheet

6. Mountain Ranges

7. The model of the map of Poland + the contoure map of Poland

8. The picture of the Earth on the map + C++ program 1 + C++ program 2

9. The population of Europe

Scripts concerning computational thinking - Biology

1. Natural Balance.Competition. + Tynker

2. Modified hereditary organisms

3. Amphibians in nature and human activities + worksheet1 + worksheet2 Tynker

Scripts concerning computational thinking - Chemistry

 

Scripts concerning computational thinking - Physics

1. Solar System

2.  Reflection of light. Model of coloured surface

Scripts concerning computational thinking - native language

Scripts concerning computational thinking - Civics

1. History - Technical progress. Steam age + Tynker1 + Tynker2 + Tynker3

2. History - The Second World War + worksheet + Tynker

 

Scripts concerning teaching programming

1. Sequence, algorithm

2. Conditions

3. Loops

4. Sequence

5. Drawing regular polygons using loops

6. Debugging

7. Programming an animations

8. Programming an animations

9. Create a colorful drawing with interesting geometric patterns ang graphic effects

 

 

 

This project has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

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